Landmarks and time-pressure in virtual navigation: Towards designing gender-neutral virtual environments

5Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Male superiority in the field of spatial navigation has been reported upon, numerous times. Although there have been indications that men and women handle environmental navigation in different ways, with men preferring Euclidian navigation and women using mostly topographic techniques, we have found no reported links between those differences and the shortcomings of women on ground of ineffective environment design. We propose the enhancement of virtual environments with landmarks - a technique we hypothesize could aid the performance of women without impairing that of men. In addition we touch upon a novel side of spatial navigation, with the introduction of time-pressure in the virtual environment. Our experimental results show that women benefit tremendously from landmarks in un-stressed situations, while men only utilize them successfully when they are under time-pressure. Furthermore we report on the beneficial impact that time-pressure has on men in terms of performance while navigating in a virtual environment.© Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering 2010.

Cite

CITATION STYLE

APA

Gavrielidou, E., & Lamers, M. H. (2010). Landmarks and time-pressure in virtual navigation: Towards designing gender-neutral virtual environments. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (Vol. 33 LNICST, pp. 60–67). https://doi.org/10.1007/978-3-642-11743-5_5

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free