Inverse kinematics (IK) is an optimization problem solving the path or trajectory a multi-jointed body should take for an extremity to reach a specified target location. When also considering the flow of movement, IK becomes a multi-objective optimization problem (MOP). This study proposes the use of the vector evaluated particle swarm optimization (VEPSO) algorithm to solve IK. A 3D character arm, with 7 degrees of freedom, is used during experimentation. VEPSO’s results are compared to single-objective optimizers, as well as an optimizer that uses weighted aggregation to solve MOPs. Results show that the weighted aggregation approach can outperform IK-VEPSO if the correct weight combination (that is problem dependent) has been selected. However, IK-VEPSO produces a set of possible solutions.
CITATION STYLE
Riekert, Z., & Helbig, M. (2017). Solving inverse kinematics with vector evaluated particle swarm optimization. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10385 LNCS, pp. 225–237). Springer Verlag. https://doi.org/10.1007/978-3-319-61824-1_25
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