Facets of Virtual Environments

  • Wang X
  • Chen I
ISSN: 18678211
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Abstract

This paper presents a usability evaluation of an Augmented Virtuality (AV)-based system dedicated for design. The philosophy behind the concept of the system is discussed based on the dimensions of transportation and artificiality in shared-space technologies. This system is introduced as a method that allows users to experience the real remote environment without the need of physically visiting the actual place. Such experience is realized by using AV technology to enrich the virtual counterparts of the place with captured real images from the real environment. The combination of the physicality reality and virtual reality provides key landmarks or features of the to-be-visited place, live video streams of the remote participants, and 3D virtual design geometry. The focus of this paper describes the implementation and a usability evaluation of the system in its current state and also discusses the limitations, issues and challenges of this AV system.© Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering 2010.

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APA

Wang, X., & Chen, I. R. (2010). Facets of Virtual Environments. (F. Lehmann-Grube & J. Sablatnig, Eds.), Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (Vol. 33, pp. 151–164). Berlin, Heidelberg: Springer Berlin Heidelberg. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84885892520&partnerID=tZOtx3y1

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