The rapid growth of virtual reality in recent years has brought this technology to a wide variety of common users. Realizing the potential of this technology in building and planning cities; the authors introduce a system in which architectures are brought together into a 3-dimensional virtual environment in order to collaborate in building cities. This system uses the Oculus Rift as the VR device, combining with Leap Motion to detect user’s hand-gestures. The authors walkthrough all the details in building such systems including object modeling, communication protocols and gesture recognition technique.
CITATION STYLE
Nguyen, M. T., Nguyen, H. K., Vo-Lam, K. D., Nguyen, X. G., & Tran, M. T. (2016). Applying virtual reality in city planning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9740, pp. 724–735). Springer Verlag. https://doi.org/10.1007/978-3-319-39907-2_69
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