With the development of communication technology, Multi-UAV formation work plays an increasingly important role in the military and civilian fields. In order to ensure the reliable and effective communication between drones, it is important to construct a Multi-UAV information interaction topology based on the performance of UAV communication equipment, the geographic environment where the formation located, the wireless spectrum resources and the quality of service QoS requirements. However, during the presently practical application of routing network planning, there are some weaknesses such as the degree of automation is not high enough, the cost of network planning is large, and the operation is inconvenient. As a result, in this article, we create the Multi-UAV simulation system by using the professional game engine unity3d to solve these problems. In this system, we construct a real terrain environment of Yantai (a city of Shandong province) and import multiple UAVs to solve the problem of automatic pathfinding simulation and build the communication routing network. Besides, we propose some adjustments for this system when the aircraft loses connection.
CITATION STYLE
Chen, C., Liu, Y., Dai, F., Li, Y., Lu, W., & Li, B. (2020). Research on Multi-UAV Routing Simulation Based on Unity3d. In Lecture Notes in Electrical Engineering (Vol. 571 LNEE, pp. 1190–1197). Springer. https://doi.org/10.1007/978-981-13-9409-6_140
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