Virtual human with regard to physical contact and eye contact

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Abstract

In the future a virtual human is expected to play important roles such as a character, an avatar and a robot in the amusement field. To realize a virtual human computer-graphics has advantages in cost and maintenance. However, a human feels a slight discomfort at the robot's face that is represented by using CG because a robot's head in the virtual world does not fit in the environment of the real world. To resolve the problem, we have proposed a robot's head by using CG and some sensors that respond to a surrounding environment. Here, focusing on physical contact, this paper proposes a robot's head using CG and a touch screen panel. Also, we propose robot eyes that reflect a surrounding environment realistically toward the realization of eye contact. Some experiments show that the robot's face changes according to an environmental change like a human in the real world. © IFIP International Federation for Information Processing 2005.

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APA

Takayama, A., Sugimoto, Y., Okuie, A., Suzuki, T., & Kato, K. (2005). Virtual human with regard to physical contact and eye contact. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3711 LNCS, pp. 268–278). https://doi.org/10.1007/11558651_27

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