Museum is now a good experimental field of VR technology. In this paper, several museum exhibits which utilized latest VR technology which include "High resolution VR" supported by sophisticated image environment such as IPT ( immersive projection technology ), and "real world VR" supported by mobile technology such as wearable computers are introduced. Interaction design for these kind of novel exhibits is also discussed. © Springer-Verlag Berlin Heidelberg 2005.
CITATION STYLE
Hirose, M. (2005). Virtual reality technology and museum exhibit. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3805 LNCS, pp. 3–11). https://doi.org/10.1007/11590361_1
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