Improvement of a virtual pivot for minimally invasive surgery simulators using haptic augmentation

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Abstract

With rapid development of minimally invasive surgery, proficiency with intricate skills is becoming a greater concern. Consequently, the use of out-of-operating room training has increased significantly through employing high-fidelity and anatomically-correct graphics and haptic interfaces in virtual reality simulations. The effort in developing surgical simulators for generic minimally invasive procedures is still, however, suboptimal for many haptic implementations. A main aspect of such simulations is the pivoting behavior of the surgical tool realized using the haptic device. This paper investigates the limitation of a fullyvirtual implementation of the pivot and the ability to augment haptic interfaces to achieve a natural representation of forces. The design and implementation of two surgical tool pivoting techniques are introduced. Furthermore, a phantom is constructed from synthesized components to be used to measure and reproduce realistic mechanical properties of the anatomical model and pivot behavior.

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Obeid, M. F., Chemlal, S., Rechowicz, K. J., Heo, E. S., Kelly, R. E., & McKenzie, F. D. (2014). Improvement of a virtual pivot for minimally invasive surgery simulators using haptic augmentation. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8678, 70–79. https://doi.org/10.1007/978-3-319-10437-9_8

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