We propose a new method to support skill learning for sports or arts, and developed a prototype system. The system simulates expert's motion from expert's viewpoint with CG animation on learner's head mount display (HMD) by using augmented reality. Learners can trace expert's motion by using the system. We applied the system to skill learning support for Kyudo (Japanese art of archery), and we evaluated the proposed method. © 2011 Springer-Verlag.
CITATION STYLE
Soga, M., Nishino, T., & Taki, H. (2011). Proposal and development of motion navigator enabling learners to observe expert’s motion from expert’s viewpoint by augmented reality. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6883 LNAI, pp. 40–48). https://doi.org/10.1007/978-3-642-23854-3_5
Mendeley helps you to discover research relevant for your work.