Since the beginnings of character animation, anticipation has been an effective part of the repertoire of tricks used to create believable animated characters. However, anticipation has had but a secondary role in the creation of synthetic virtual life forms. In this paper, we describe how a simple anticipatory mechanism that generates an affective signal resulting from the mismatch between sensed and predicted values -the emotivector - can help in the creation of consistent believable behaviour for intelligent virtual characters. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Martinho, C., & Paiva, A. (2007). It’s all in the anticipation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4722 LNCS, pp. 331–338). Springer Verlag. https://doi.org/10.1007/978-3-540-74997-4_30
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