Content creation for computer graphics applications is a very timeconsuming process that requires skilled personnel. Many people find the manipulation of 3D object with 2D input devices non-intuitive and difficult. We present a system, which restricts the motion of objects in a 3D scene with constraints. In this publication we discuss an experiment that compares two different 3D manipulation interfaces via 2D input devices. The results show clearly that the new constraint-based interface performs significantly better than previous work.
CITATION STYLE
Salzman, T., Stachniak, S., & Stürzlinger, W. (2001). Unconstrained vs. Constrained 3D scene manipulation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 2254, pp. 207–219). Springer Verlag. https://doi.org/10.1007/3-540-45348-2_19
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