To affinity and beyond: Clicking as communicative gesture on the experimentation platform

12Citations
Citations of this article
29Readers
Mendeley users who have this article in their library.

Abstract

This article analyzes how users' engagements with digital platforms through the act of clicking are coded as meaningful for the production of affinity, a way of assessing identity amongst users. Drawing on an understanding of identity as related to the Latin idem-or same-this article explores how streaming media company Netflix uses click-based A/B testing to create “taste doppelgängers” that live in “taste communities” and help structure the recommendations, home pages, and image thumbnails that users experience. Clicks are figured as communicative gestures that platform engineers decode and analyze as part of ongoing experiments for refining algorithms and interface design. Drawing additionally on an analysis of Netflix's recent move into interactive television-in particular, Black Mirror: Bandersnatch-this article ultimately argues for attention to how platforms like Netflix treat users as test subjects for the purposes of constructing idem-based affinities.

Cite

CITATION STYLE

APA

Gilmore, J. N. (2020). To affinity and beyond: Clicking as communicative gesture on the experimentation platform. Communication, Culture and Critique, 13(3), 367–383. https://doi.org/10.1093/CCC/TCAA005

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free