In this paper, we developed a new board game system on a PC that feels like a real board game. The main improvements of this system are the tactile guide, the finger input interface, and an output method using vibrating stimuli. These improvements allow players to grasp the layout better than previous systems. We evaluate the system using the Othello game. As the result, we see that visually impaired persons can play the Othello game. © 2009 Springer Berlin Heidelberg.
CITATION STYLE
Hamaguchi, Y., Nagasaka, D., Tamesue, T., Itoh, K., Shimizu, M., Sugimoto, M., … Kayama, M. (2009). A multimodal board game system interface using finger input for visually impaired computer users. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5614 LNCS, pp. 68–77). https://doi.org/10.1007/978-3-642-02707-9_8
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