This paper describes a Swarm Granulator, a new application of particle swarms to sound synthesis. Granulation, an established technique in sound synthesis, depends on many parameters which are non-intuitive and hard to control from a human perspective. It is proposed here that a particle swarm can organize these parameters and produce musically interesting and novel timbres. A crucial element of the system is the self-organization of grain parameters around attractors which themselves represent musical events and textures in an external environment. This means that Swarm Granulator is interactive, and not merely reactive. © Springer-Verlag 2004.
CITATION STYLE
Blackwell, T., & Young, M. (2004). Swarm granulator. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 3005, 399–408. https://doi.org/10.1007/978-3-540-24653-4_41
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