Landmark-based representations for navigating holonomic soccer robots

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Abstract

For navigating mobile robots the central problems of path planning and collision avoidance have to be solved. In this paper we propose a method to solve the (local) path planning problem in a reactive fashion given a landmark-based representation of the environment. The perceived obstacles define a point set for a Delaunay tessellation based on which a traversal graph containing possible paths to the target position is constructed. By applying A we find a short and safe path through the obstacles. Although the traversal graph is recomputed in every iteration in order to achieve a high degree of reactivity the method guarantees stable paths in a static environment; oscillating behavior known from other local methods is precluded. This method has been successfully implemented on our Middle-size robots. © 2009 Springer Berlin Heidelberg.

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Beck, D., Ferrein, A., & Lakemeyer, G. (2009). Landmark-based representations for navigating holonomic soccer robots. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5399 LNAI, pp. 25–36). https://doi.org/10.1007/978-3-642-02921-9_3

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