In this paper we aim to address the need for a switch in the educational system from a content-centred to a student-centred approach by peeking into the current trends and perspectives of integrating pedagogical approaches such as learnersourcing, microlearning and gamification in a widely-used LMS, such as Moodle. We present an overview of the recent literature treating the issues related to learnersourcing, microlearning and gamification and analyse existing shortcomings and challenges of the current approaches. We also aim to show the development capabilities that Moodle LMS encompasses and how it might serve our proposed solutions which deal with assisting the teachers in searching for micro activities that will suit the students’ needs, on the one hand, and with the creation of a safe space in which students can express freely, collaborate and be assisted in their work, on the other hand.
CITATION STYLE
Nastase, M. M., & Popescu, E. (2023). Towards Integrating Learnersourcing, Microlearning and Gamification in Moodle. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 13891 LNCS, pp. 352–363). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-32883-1_32
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