Parry, Richards and McAuliffe critique an active learning approach that makes use of mobile technology and augmented reality to enhance students’ real-world learning. Students are now bringing a variety of mobile technology into the classroom and the chapter discusses the challenge of maintaining students’ interest and engagement when they can be connected to the world outside the classroom via electronic devices. Although sometimes a distraction, embracing the use of Web 2.0 technologies can provide the “highly active and participatory experiences” that today’s students are searching for (Brill and Park. Facilitating engaged learning in the interaction age taking a pedagogically disciplined approach to innovation with emergent technologies. International Journal of Teaching and Learning in Higher Education, 20(1), 71. https://doi.org/10.12691/education-4-1-9). The chapter explores the use of Web 2.0 technologies and their use to upskill students in the technical complexities of the digital world and the use of specialised online discourses suitable for real world learning and working.
CITATION STYLE
Parry, K. D., Richards, J., & McAuliffe, C. (2020). Real-Time, Real World Learning-Capitalising on Mobile Technology. In Applied Pedagogies for Higher Education: Real World Learning and Innovation across the Curriculum (pp. 371–393). Springer International Publishing. https://doi.org/10.1007/978-3-030-46951-1_16
Mendeley helps you to discover research relevant for your work.