Digital games are very popular in modern culture. We have been examining ways to leverage these engaging environments to assess and support important student competencies, especially those that are not optimally measured by traditional assessment formats. In this...
CITATION STYLE
Shute, V., Ke, F., & Wang, L. (2017). Assessment and Adaptation in Games. In Instructional Techniques to Facilitate Learning and Motivation of Serious Games (pp. 59–78). Springer International Publishing. https://doi.org/10.1007/978-3-319-39298-1_4
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