An Interactive Visiting System Using BLE Devices

0Citations
Citations of this article
1Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This chapter presents a use case based on the development of an interactive, integrated and adaptable visiting system for complex buildings and surrounding grounds (smart places). The system features a mobile application that allows the user to access information from several smart places in a single application and an indoor location and tracking system that infers the user location during the smart place visit. The system calculates the tracking and location of the user based on the positioning of neighbouring BLE devices sensed via Bluetooth on the user’s mobile device. The approximate location, behaviour and interests and hence the visiting profile of each user can be inferred by the signals from multiple beacons installed on the building at specific predefined positions. The system also integrates a back-end content management system to allow the creation and management of smart places information and supports information import from BIM tools.

Cite

CITATION STYLE

APA

Garrido, N., Serrão, C., & Coitos, B. (2021). An Interactive Visiting System Using BLE Devices. In International Series in Operations Research and Management Science (Vol. 305, pp. 135–153). Springer. https://doi.org/10.1007/978-3-030-70478-0_8

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free