Intelligent agent-based virtual education using the java technology

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Abstract

This paper presents preliminary results of two [complimentary] research projects in progress at ITESM : Intelligent Multiagent Systems, and the Virtual University Definition. The implementation of the latter [Espinosa95b] [Espinosa95c] requires the merger of the former, plus an Implementation Technology: Java. A practical, but theoretically sound approach to the implementation of the skill acquisition and learning measurement model described in [Boumedine96a] [Espinosa96a] is thus presented. A multiplatform programming project shows us how multidisciplinary research may allow us to merge [traditionally] incompatible fields of study such as Psychology, Cognition and Artificial Intelligence, by placing Agents within the realm of a Higher Education context, describing the epistemological implications of such an Agent characterization, by identifying particular behavior patterns which may be measured qualitatively and quantitatively, and by making a case study out of a Virtualized Datastructures course.

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Espinosa, E., Brito, A., & Ramos, F. (1996). Intelligent agent-based virtual education using the java technology. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1086, pp. 270–278). Springer Verlag. https://doi.org/10.1007/3-540-61327-7_124

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