We propose some general-purpose protocols, which are necessary for playing card games on the Internet. The protocols govern the expressions of cards, the communication among players, servers, and other components within a card game played on the Internet. Based on the protocols, we have designed and implemented a toolkit for programming card games on the Internet. By using our toolkit, people can easily implement various card game programs without much programming skills or expert knowledge of computer science. We show some examples of how to develop card game programs using our toolkit. © 2003 by Springer Science+Business Media New York.
CITATION STYLE
Koide, M., & Cheng, J. (2003). A toolkit for developing programs of card games played on the internet. In IFIP Advances in Information and Communication Technology (Vol. 112, pp. 57–64). Springer New York LLC. https://doi.org/10.1007/978-0-387-35660-0_7
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