Physarum is a slime mold. It was observed over the past 10 years that the mold is able to solve shortest path problems and to construct good Steiner networks [2,4]. In a nutshell, the shortest path experiment is as follows: A maze is built and the mold is made to cover the entire maze. Food is then provided at two positions s and t and the evolution of the slime is observed. Over time, the slime retracts to the shortest s-t-path. © 2011 Springer-Verlag.
CITATION STYLE
Mehlhorn, K. (2011). The physarum computer. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 6552 LNCS, p. 8). https://doi.org/10.1007/978-3-642-19094-0_3
Mendeley helps you to discover research relevant for your work.