We present an approach for teaching and designing embodied interaction based on interactive sketches. We have combined the mover perspective and felt experiences of movement with advanced technologies (multi-agents, physical simulations) in a generative design session. We report our activities and provide a simple example as a design outcome. The variety and the qualities of the initial ideas indicate that this approach might provide a better foundation for our participants, compared to the approaches that focus only on technologies. The interactive sketches will be demonstrated at the conference. © Springer International Publishing Switzerland 2014.
CITATION STYLE
Erkut, C., Dahl, S., & Triantafyllidis, G. (2014). Sketches in Embodied Interaction: Balancing Movement and Technological Perspectives. In Communications in Computer and Information Science (Vol. 434 PART I, pp. 30–35). Springer Verlag. https://doi.org/10.1007/978-3-319-07857-1_6
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