Exergames are currently used as a new tool for medical purposes. In this context, this paper presents an overview of the approaches used to gather evidence about the use and impact of exergames-based interventions on elderly. In total, 2306 abstracts were returned from a database search, yielding 52 relevant papers. Our analysis found a group of papers mostly published in engineering forums with emphasis on evaluating novel technologies and an evaluation providing low-evidence, another group of studies, published mostly in medical journals, use more conventional technologies, but conduct more comprehensive evaluations from which stronger evidence is obtained.
CITATION STYLE
Velazquez, A., Campos-francisco, W., García-vázquez, J. P., López-nava, H., Rodríguez, M. D., Isaac PéRez-San Pablo, A., … Favela, J. (2014). Exergames as tools used on interventions to cope with the effects of ageing: a systematic review. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 8868, 402–405. https://doi.org/10.1007/978-3-319-13105-4_59
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