Serious games belong to the most important future e-learning trends. Yet, balancing the transfer of knowledge (the serious part) and the entertainment (the playful part) is a challenging task. Whereas a commercial game can always focus on creating more fun for the...
CITATION STYLE
Dobrovsky, A., Borghoff, U. M., & Hofmann, M. (2019). Improving Adaptive Gameplay in Serious Games Through Interactive Deep Reinforcement Learning (pp. 411–432). https://doi.org/10.1007/978-3-319-95996-2_19
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