Towards an iterative algorithm for the optimal boundary coverage of a 3D environment

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Abstract

This paper presents a new optimal algorithm for locating a set of sensors in 3D able to see the boundaries of a polyhedral environment. Our approach is iterative and is based on a lower bound on the sensors' number and on a restriction of the original problem requiring each face to be observed in its entirety by at least one sensor. The lower bound allows evaluating the quality of the solution obtained at each step, and halting the algorithm if the solution is satisfactory. The algorithm asymptotically converges to the optimal solution of the unrestricted problem if the faces are subdivided into smaller parts. © 2009 Springer-Verlag Berlin Heidelberg.

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APA

Bottino, A. (2009). Towards an iterative algorithm for the optimal boundary coverage of a 3D environment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5856 LNCS, pp. 707–715). https://doi.org/10.1007/978-3-642-10268-4_83

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