Extending and evaluating the use-modify-create progression for engaging youth in computational thinking

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Abstract

The Use-Modify-Create progression (UMC) was conceptualized in 2011 after comparing the productive integration of computational thinking across National Science Foundation-funded Innovative Technology Experiences for Students and Teachers (ITEST) programs. Since that time, UMC has been widely promoted as a means to scaffold student learning of computational thinking (CT) while enabling personalization and allowing for creative adaptations of pre-existing computational artifacts. In addition to UMC's continued application, it has recently been utilized to scaffold student learning in topics as diverse as machine learning, e-textiles, and computer programming. UMC has also been applied to instructional goals other than supporting students in becoming creators of computational artifacts. This panel will re-examine the UMC progression and refine our understanding of when its use is suitable, and when not, and share findings on evaluations and extensions to UMC that are productive in new and different contexts.

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Martin, F., Lee, I., Lytle, N., Sentance, S., & Lao, N. (2020). Extending and evaluating the use-modify-create progression for engaging youth in computational thinking. In SIGCSE 2020 - Proceedings of the 51st ACM Technical Symposium on Computer Science Education (pp. 807–808). https://doi.org/10.1145/3328778.3366971

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