New technologies of information provide facilities for the didactic means of education. This article presents the development of two educational games supported by agents that help students during their interaction with the games. The proposed agent is based on a pedagogical concept that seeks to respect students' individual development and learning. The educational gamesare: "Password Game", which stimulates logic reasoning; and "Math Space", which helps the basic learning of mathematics. They were developed in Flash programming, and were aimed at children from the first to the third years of Elementary School. © IFIP International Federation for Information Processing 2009.
CITATION STYLE
Da Silva Lewandowski, F., & Pereira, A. S. (2009). The development of educational games supported by a pedagogical tutor agent. In IFIP Advances in Information and Communication Technology (Vol. 302 AICT, pp. 169–177). https://doi.org/10.1007/978-3-642-03115-1_18
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