Toys denote objects used in playing. From the first examples of toys made of materials available in the environment and manufactured by parents or by children themselves only for recreational purpose, toys have evolved into more sophisticated devices which integrate mechanics, electronics and informatics (mechatronic toys) used in several different application fields. There are two main kinds of mechatronic toys: sensorized toys are passive toys equipped with a set of sensors used to record usertoy interactions; robotic toys are artefacts or computers, usually selfpropelled with the help of motors, which collect information from the surrounding environment by sensors, and decode this information into behaviors consistent with them. This entry explores the use of the word "toys" from a technological point of view focussing on mechatronic toys and their applications.
CITATION STYLE
Taffoni, F., & Hofsten, V. (2010). Toys. Clinica Terapeutica, 161(6), 573–574. https://doi.org/10.7551/mitpress/10087.003.0049
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