Testing the Usability of Serious Game for Low Vision Children

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Abstract

Serious games are prodigious tools for building language, science and math knowledge and skills. Despite a growing number of studies on using serious games for learning, children with visual impairment have obstacles when playing the games. Low vision children have a visual balance that can be assisted with assistive technology. A 2D serious game for learning Mathematics is developed using Unity for low vision children. In order to enhance the game’s accessibility for low vision children, accessibility elements have been implemented in the serious game prototype. Those elements are screen design (buttons, menus, and navigation), multimedia (text, graphics, audio, and animation), object motion, and language. Upon completion of the serious game, usability testing was done to identify the accessibility of the serious game to low vision children based on the usability level. The observation technique is used for analysing the serious game. The overall usability score is good based on aspects of effectiveness, efficiency and user satisfaction tested.

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APA

Othman, N. I., Mohamed, H., & Zin, N. A. M. (2023). Testing the Usability of Serious Game for Low Vision Children. International Journal of Advanced Computer Science and Applications, 14(8), 310–317. https://doi.org/10.14569/IJACSA.2023.0140834

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