The research and development of educational game in our country is still in a primary stage, and effective models and ideas for educational game design are of great lack. The educational game can not only be considered as a kind of instructional media, but also as a games-learning environment. The paper proposed the EFM model for educational game design through describing the internal connection of motivation, flow, effective learning environment and educational game. Toward creating an effective learning environment, the EFM model aims at inspiring motivation through flow. Based on this model, some ideas are suggested, intending to provide some design guidelines for researchers and developers of educational game. © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Song, M., & Zhang, S. (2008). EFM: A model for educational game design. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5093 LNCS, pp. 509–517). https://doi.org/10.1007/978-3-540-69736-7_54
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