In Fernandez' novel, Space Invaders (2013), we can see, through the metaphor extracted from an Atari game, a unique perspective that allows for the drawing of a different cartography of the city: one of the post-dictatorial memory. The constant allusion to the arcade videogame 'Space Invaders', popularized in the eighties, operates in the novel as an alternative to narrate the past and write the story of those who grew up during the dictatorship. This work tries to provide an account of the place the game occupies and its role in the way of narrating the recent past. Space Invaders operates in this way as an allegory of a part of the childhood, to which it returns, this time from fiction.
CITATION STYLE
Urzúa, M. (2017). Cartografía de una memoria: Space Invaders de Nona Fernández o el pasado narrado en clave de juego. Cuadernos de Literatura. Pontificia Universidad Javeriana. https://doi.org/10.11144/Javeriana.cl21-42.cmsi
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