Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not allow the description of synchronized presentation of multimedia content inside these environments. Multimedia capabilities motivate users capturing their attention, which is actually an asset when we want to provide them with a higher degree of immersion inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE. © 2009 Springer-Verlag.
CITATION STYLE
Sampaio, P. N. M., & Rodríguez Peralta, L. M. (2009). Bringing integrated multimedia content into virtual reality environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5940 LNCS, pp. 219–230). https://doi.org/10.1007/978-3-642-11245-4_19
Mendeley helps you to discover research relevant for your work.