This paper describes a combination of three graphical processes for rendering a 3D avatar for an intelligent virtual agent (IVA) on a 2D display that increases the perceived presence of the avatar in the viewer's environment. The results of an experiment that shows that these processes positively effect presence are presented and analysed. © 2012 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Dunne, M., Mac Namee, B., & Kelleher, J. (2012). The turning, stretching and boxing technique: A step in the right direction. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7502 LNAI, pp. 363–369). Springer Verlag. https://doi.org/10.1007/978-3-642-33197-8_37
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