Augmented Reality, Games and Art: Immersion and Flow

  • Molnár G
  • Szűts Z
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Abstract

All forms of augmented reality (AR)—including games—have common features. According to the authors, the two most important are immersion and flow. The phenomenon of AR is closely related with the technology: the optics, the sensors and HD displays are...

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Molnár, G., & Szűts, Z. (2019). Augmented Reality, Games and Art: Immersion and Flow. In Augmented Reality Games I (pp. 61–67). Springer International Publishing. https://doi.org/10.1007/978-3-030-15616-9_5

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