Tangible user interfaces allow children to take advantage of their experience in the real world with multimodal human interactions when interacting with digital information. In this paper we describe a model for tangible user interfaces that focuses mainly on the user experience during interaction. This model is related to other models and used to design a multi-touch tabletop application for a museum. We report about our first experiences with this museum application. © 2012 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering.
CITATION STYLE
Van Dijk, B., Van Der Sluis, F., & Nijholt, A. (2012). Designing a museum multi-touch table for children. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (Vol. 78 LNICST, pp. 139–148). https://doi.org/10.1007/978-3-642-30214-5_16
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