In order to analyze or better develop modern computer games it is critical to have an appropriate representation framework. In this paper a symbolic representation of modern computer narratives is described, and related to a general model of operational behaviour. The resulting structure can then be used to verify desirable properties, or as the basis for a narrative development system. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
Verbrugge, C. (2003). A structure for modern computer narratives. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2883, 308–325. https://doi.org/10.1007/978-3-540-40031-8_21
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