Modeling the user interface of multimedia applications

10Citations
Citations of this article
32Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Multimedia applications are a branch of software development with growing importance. Typical application areas are training applications and simulations, infotainment systems - e.g. in cars - or computer games. However, there is still a lack of tailored concepts for a structured development of this kind of application. The current paper proposes a modeling approach for the user interface of multimedia applications with the goal of a model-driven development. We identify the special properties of multimedia application development and the resulting aspects to be covered by the user interface model. Existing conventional user interface modeling approaches are not sufficient, as they do not cover the media-specific aspects of the application. However, a multimedia application usually includes conventional user interface elements as well. Thus, we first propose a solution for the media-specific part. Second, we elaborate an integration of our approach with existing conventional approaches. Finally, we discuss the overall model-driven development approach and outline its benefits. © Springer-Verlag Berlin Heidelberg 2005.

Cite

CITATION STYLE

APA

Pleuß, A. (2005). Modeling the user interface of multimedia applications. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3713 LNCS, pp. 676–690). Springer Verlag. https://doi.org/10.1007/11557432_50

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free