Exploring Adaptive Game-Based Learning Using Brain Measures

  • van der Pal J
  • Roos C
  • Sewnath G
N/ACitations
Citations of this article
11Readers
Mendeley users who have this article in their library.
Get full text

Abstract

… For the concepts of flow and optimal cognitive load, EEG indicators for cognitive load/task … small groups should have been controlled for preexisting skill levels (eg, game experience in general … may already be a tremendous gain in terms of training time, student motivation, and …

Cite

CITATION STYLE

APA

van der Pal, J., Roos, C., & Sewnath, G. (2018). Exploring Adaptive Game-Based Learning Using Brain Measures. In Digital Technologies: Sustainable Innovations for Improving Teaching and Learning (pp. 161–171). Springer International Publishing. https://doi.org/10.1007/978-3-319-73417-0_10

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free