Modular games AI benchmark

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Abstract

In this paper we introduce a project developed in Unity 5 which aims to aid in the rapid development and prototyping of games-based experiments. We present the Modular Games Benchmark an openly released tool-kit for games research. Using our framework, experiments can be created quickly without the need for extensive, customised or boilerplate code, aiding in reproducibility and standardisation.

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Williams, B., Jackson, J., Hall, J., & Headleand, C. J. (2018). Modular games AI benchmark. In Communications in Computer and Information Science (Vol. 732, pp. 138–142). Springer Verlag. https://doi.org/10.1007/978-3-319-90418-4_12

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