This work in progress paper presents a story-based approach in a simulation-based learning environment in the context of crisis management. We offer a reflexive approach to learning for adults based on the uchronia. Our game design UCHRONIE offers two phases of simulation. During the scenario, the learner will explore several possible worlds. During the debriefing, he may view several possible alternatives to the scenario as a timeline.
CITATION STYLE
Laurent, M., Szilas, N., Lourdeaux, D., & Bouchardon, S. (2016). A reflexive approach in learning through uchronia. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10045 LNCS, pp. 411–414). Springer Verlag. https://doi.org/10.1007/978-3-319-48279-8_38
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