Overlaying surface meshes: Extension and parallelization

2Citations
Citations of this article
5Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Many computational applications involve multiple physical components and require exchanging data across the interface between them, often on parallel computers. The interface is typically represented by surface meshes that are non-matching, with differing connectivities and geometry. To transfer data accurately and conservatively, it is important to construct a common refinement (or common tessellation) of these surface meshes. Previously, Jiao and Heath developed an algorithm for constructing a common refinement by overlaying the surface meshes. The original algorithm was efficient and robust but unfortunately was complex and difficult to implement and parallelize. In this paper, we present a modified algorithm for overlaying surface meshes. Our algorithm employs a higher-level primitive, namely face-face intersection, to facilitate easy parallelization of mesh overlay while retaining the robustness of the original algorithm. We also introduce a safeguarded projection primitives to improve the robustness against non-matching features and potential topological inconsistencies. We present numerical examples to demonstrate the robustness and effectiveness of the new method on parallel computers.

Cite

CITATION STYLE

APA

Jain, A., & Jiao, X. (2008). Overlaying surface meshes: Extension and parallelization. In Proceedings of the 16th International Meshing Roundtable, IMR 2007 (pp. 347–363). https://doi.org/10.1007/978-3-540-75103-8_20

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free