We present a data-driven algorithm to model and predict the socio-emotional impact of groups on observers. Psychological research finds that highly entitative i.e. cohesive and uniform groups induce threat and unease in observers. Our algorithm models realistic trajectory-level behaviors to classify and map the motion-based entitativity of crowds. This mapping is based on a statistical scheme that dynamically learns pedestrian behavior and computes the resultant entitativity induced emotion through group motion characteristics. We also present a novel interactive multi-agent simulation algorithm to model entitative groups and conduct a VR user study to validate the socio-emotional predictive power of our algorithm. We further show that model-generated high-entitativity groups do induce more negative emotions than low-entitative groups.
CITATION STYLE
Bera, A., Randhavane, T., Kubin, E., Shaik, H., Gray, K., & Manocha, D. (2018). Data-driven modeling of group entitativity in virtual environments. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST. Association for Computing Machinery. https://doi.org/10.1145/3281505.3281524
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