We describe a framework that allows to easily design and implement virtual and augmented reality worlds. Based on a structured design approach for interactive animated 3D content we want to supply designers and content experts of complex virtual environments with a component based to olset for the structured design of the visual and abstract components of 3D applications.
CITATION STYLE
Geiger, C., Paelke, V., Reimann, C., & Rosenbach, W. (2000). A framework for the structured design of VP/AR content. In Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST (Vol. Part F129135, pp. 75–82). Association for Computing Machinery. https://doi.org/10.1145/502390.502405
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