Motivating children to learn arithmetic with an adaptive robot game

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Abstract

Based on a 'learning by playing' concept, a basic arithmetic learning task was extended with an engaging game to achieve long-term educational interaction for children. Personalization was added to this learning task, to further support the child's motivation and success in learning. In an experiment, twenty children (aged 9-10) interacted three times, spread over days, with a robot using the combined imitation and arithmetic game to test this support. Two versions of the robot were implemented. In one implementation the complexity of the arithmetic progressed towards a predefined group target. In the other version the assignments increased in complexity until a personal end level was reached. A subsequent free-choice period showed that children's motivation to play (and learn) was high, particularly when the game progressed to a personal target. Furthermore results show that most children in the last condition reach higher levels compared to the predefined group level. © 2011 Springer-Verlag.

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Janssen, J. B., Van Der Wal, C. C., Neerincx, M. A., & Looije, R. (2011). Motivating children to learn arithmetic with an adaptive robot game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7072 LNAI, pp. 153–162). https://doi.org/10.1007/978-3-642-25504-5_16

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