Multi-agent positioning mechanism in the dynamic environment

30Citations
Citations of this article
12Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

In this paper, we propose a novel agent positioning mechanism for the dynamic environments. In many problems of the real-world multi-agent/robot domain, a position of each agent is an important factor to affect agents' performance. Because the real-world problem is generally dynamic, a suitable positions for each agent should be determined according to the current status of the environment. We formalize this issue as a map from a focal point like a ball position in a soccer field to a desirable positioning of each player agent, and propose a method to approximate the map using Delaunay Triangulation. This method is simple, fast and accurate, so that it can be implemented for real-time and scalable problems like RoboCup Soccer. The performance of the method is evaluated in RoboCup Soccer Simulation environment compared with other function approximation method like Normalized Gaussian Network. The result of the evaluation tells us that the proposal method is robust to uneven sample distribution so that we can easily to maintain the mapping. © 2008 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Akiyama, H., & Noda, I. (2008). Multi-agent positioning mechanism in the dynamic environment. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5001 LNAI, pp. 377–384). https://doi.org/10.1007/978-3-540-68847-1_38

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free