Inspection-based evaluation methods predicting usability problems can be applied for evaluating products without involving users. A new method (named SEEM), inspired by Norman's theory-of-action model [18] and Malone's concepts of fun [15], is described for predicting usability and fun problems in children's computer games. This paper describes a study to assess SEEM's quality. The results show that the experts in the study predicted about 76% of the problems found in a user test. The validity of SEEM is quite promising. Furthermore, the participating experts were able to apply the inspection-questions in an appropriate manner. Based on this first study ideas for improving the method are presented. © IFIP International Federation for Information Processing 2005.
CITATION STYLE
Baauw, E., Bekker, M. M., & Barendregt, W. (2005). A structured expert evaluation method for the evaluation of children’s computer games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3585 LNCS, pp. 457–469). https://doi.org/10.1007/11555261_38
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