We present a multiresolution framework for the visualization of structures in very large volumes. Emphasis is given to an in the framework embedded, new algorithm for triangulating 18-connected object boundaries which preserves 6-connectivity details. Such boundaries cannot be triangulated by standard 6-connectivity algorithms such as Marching Cubes. Real sonar imaging results show that the framework allows to visualize global subbottom structure, but also high-resolution objects, with a reduced CPU time and an improved user interactivity. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
Loke, R. E., & Du Buf, H. (2003). Interactively visualizing 18-connected object boundaries in huge data volumes. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2886, 544–553. https://doi.org/10.1007/978-3-540-39966-7_52
Mendeley helps you to discover research relevant for your work.