Speeding up algorithmic debugging using balanced execution trees

4Citations
Citations of this article
3Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Algorithmic debugging is a debugging technique that uses a data structure representing all computations performed during the execution of a program. This data structure is the so-called Execution Tree and it strongly influences the performance of the technique. In this work we present a transformation that automatically improves the structure of the execution trees by collapsing and projecting some strategic nodes. This improvement in the structure implies a better behavior and performance of the standard algorithms that traverse it. We prove that the transformation is sound in the sense that all the bugs found after the transformation are real bugs; and if at least one bug is detectable before the transformation, then at least one bug will also be detectable after the transformation. We have implemented the technique and performed several experiments with real applications. The experimental results confirm the usefulness of the technique. © 2013 Springer-Verlag.

Cite

CITATION STYLE

APA

Insa, D., Silva, J., & Riesco, A. (2013). Speeding up algorithmic debugging using balanced execution trees. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7942 LNCS, pp. 133–151). https://doi.org/10.1007/978-3-642-38916-0_8

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free