In this paper, a novel architecture for high-level scene interpretation is introduced, which is based on the generation of rules from an OWL-DL ontology. It is shown that the object-centered structure of the ontology can be transformed into a rule-based system in a native and systematic way. Furthermore the integration of constraints - which are essential for scene interpretation - is demonstrated with a temporal constraint net, and it is shown how parallel computing of alternatives can be realised. First results are given using examples of airport activities. © 2009 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Bohlken, W., & Neumann, B. (2009). Generation of rules from ontologies for high-level scene interpretation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5858 LNCS, pp. 93–107). https://doi.org/10.1007/978-3-642-04985-9_11
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